ASSET aims at providing assessment tools for previously
TEMPUS funded curriculum development projects

WHAT LEARNING ENVIRONMENTS WERE
PILOTED IN THOSE PREVIOUS PROJECTS?


Value and Knowledge Education VaKE
Usually, schools and academic institutions separate teaching ‘knowledge’ and teaching values. As a result, knowledge and values are considered two separate, standalone aspects of daily life. Scholars claim that this has far-reaching consequences to one’s decision-making process, which might exclude value considerations from the process. Decisions are not devoid of values, whether concerned with scientific, educational or everyday topics (Patry, 2002). Value and knowledge education (VaKE) suggests combining these aspects - to teach a specific field of knowledge, but also to understand the relationships between theory and its practical application. Accordingly, the educational process includes dialogue of a relevant moral dilemma.

Game-based Learning [Gamification]
Gamification works by making technology more fascinating, inspiring users to adopt desired behaviours, presenting ways to achieve self-agency and autonomy, solving problems and avoiding distractions, and utilising people’s psychological tendency to play. Thus, the use of game elements in contexts that are not games is a way to utilise digital technologies and video games’ features to increase people’s involvement and motivation to perform activities. One of those activities is learning.

Case-Based Learning CBL
Case-based learning (CBL) is a pedagogy that uses case studies or case reports that have been written for teaching purposes. Case studies are written summaries or syntheses of real-life cases that require students to extract the key issues involved and to identify appropriate strategies for the resolution of the 'case'.

Work-based learning WBL
Work-based learning (WBL) has a fundamental characteristic, the connection between teaching practice and the organisational needs of companies. Learning occurs through activities that directly promote the professional skills required to meet the needs in a given sector of the company.